BIT310 Capstone 1

Unit outline

Important Update: Our aim is to provide you with an optimal learning experience, regardless of how this unit is delivered. Teaching will be delivered in line with the most current COVID Safe health guidelines.  This may include a mix of online and face-to-face.  Please check the learning management system for announcements and updates. Thank you for your flexibility and commitment to studying with Sydney Institute of Higher Education. 
Enrolment modes: Year 3, Semester 1
Credit point(s): 12.5
EFTSL value: 0.125
Prerequisite: Completed at least 16 units
Typical study commitment: Students will on average spend 10 hours per week over the teaching period undertaking the teaching, learning and assessment activities for this unit.
Scheduled learning activities: 4 timetabled hours per week, 6 personal study hours per week
Other resource requirements: Students will need access to lab computers or will need their own laptops in order to carry out the design and implementation of their IT project, GitHub, Jira.

Unit description 

This unit is one of two core capstone units. In this first capstone unit, students will work together in teams to initiate, plan and begin the execution of an Information Technology (IT) project, to be completed in BIT316 Capstone 2. Its aim is to give students the opportunity to apply and extend the knowledge and skills gained in the Bachelor of Information Technology (BIT) program to date to a substantial IT project. Students will have the opportunity to gain knowledge and skills required for careful planning, scope control and task management to ensure the success of a real-world project. Working in a team of 3-4 members, students will undertake critical tasks required in the early stages of a project, such as: initial concept development and feasibility analysis, requirements gathering and analysis, design and project planning. These activities will result in the delivery of an initial version of the project deliverables such as a proposal, a design document, a literature review, a software prototype, and an execution plan for further development in BIT316 (Capstone 2). This unit also contains a task which requires students to individually reflect on their activities towards the project and relate these activities to the unit learning outcomes and ACS’s CBOK.

Unit Outline Outcomes (ULO)

  On the successful completion of this units student will be able to:  
ULO1 Work from a set of requirements, elaborate them, and produce a specification.  
ULO2 Design and prototype a real-world project solution that addresses the requirements.  
ULO3 Manage time and resources in a professional and ethical manner, in the face of changing needs and environment, to achieve project goals.  
ULO4 Employ professional communication to persuade an audience that a project plan will achieve objectives.  
ULO5 Work effectively as a member of a team and lead when required.  

Topics to be included  

1. Introduction and Assessment Tasks Overview
2. User Stories and Jira Software
3. Scrum Agile Methodology
4. Project Proposal
5. Git and GitHub
6. Literature Review
7. Presentation Skills
8. Progressive Demo and Retrospective for Sprint 1
9. Teamwork
10. Managing Project Conflict
11. Interim Project Report and Code
12. Progressive Demo and Retrospective for Sprint 2


Assessment Description Grading and weighting
(% total mark for unit)
Indicative due week 
Assessment 1: Student Participation (Individual) 20% 12
Assessment 2: Group Assignment 1 15% 4
Assessment 3: Group Assignment 2 15% 8
Assessment 4: Group Assignment 3 15% 12
Assessment 5: Group Assignment 4 25% 12
Assessment 6: Reflection Task (Individual) 10% 13

The assessment due weeks provided may change. Your lecturer will clarify the exact assessment requirements, including the due date, at the start of the teaching period.