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BIT305 Mobile Application Development

Unit outline

Important Update: Our aim is to provide you with an optimal learning experience, regardless of how this unit is delivered. Teaching will be delivered in line with the most current COVID Safe health guidelines.  This may include a mix of online and face-to-face.  Please check the learning management system for announcements and updates. Thank you for your flexibility and commitment to studying with Sydney Institute of Higher Education. 
Enrolment modes: Year 3, Semester 1
Credit point(s): 12.5
EFTSL value: 0.125
Prerequisite: BUS102 Introduction to IT, BIT103 Web Application Development
Typical study commitment: Students will on average spend 10 hours per week over the teaching period undertaking the teaching, learning and assessment activities for this unit.
Scheduled learning activities: 4 timetabled hours per week, 6 personal study hours per week
Other resource requirements:  MIT App Inventor Tools (provided)

Unit description 

This subject introduces mobile development techniques and environments. It equips students to develop applications for current and emerging mobile computing devices, performing tasks at all stages of the application development life cycle from inception through to implementation and testing. Topics include app life cycle; small device programming; platform; web applications for mobile. Practical experience is gained using MIT App Inventor tool to build fully functional apps for Android and iOS smartphones and tablets.


Unit Outline Outcomes (ULO)

  On the successful completion of this units student will be able to:  
ULO1 Analyze the input, processing and output needs of small programming problems.  
ULO2 Design code sequences to realize algorithms in a programming language.  
ULO3 Design basic user interfaces and develop storyboards to convey designed interaction sequences.  
ULO4 Develop mobile apps using visual programming environments.  
ULO5 Develop test cases to ensure correct behavior.  

Topics to be included  

1. Introduction to Mobile Application Development
2. App Development Lifecycle
3. App Inventor
4. Basic Programming and Conditions
5. List and Procedures
6. Repetition
7. Persistence
8. Dictionaries
9. Networking
10. Searching and Sorting Algorithms
11. Security Issues
12. Testing and review

Assessment

Assessment Description Grading and weighting
(% total mark for unit)
Indicative due week 
Assessment 1: Weekly Tutorials 10% 11
Assessment 2: Individual Assignment 1 10% 6
Assessment 3: Individual Assignment 2 30% 11
Assessment 5: Final Exam 50% Final exam week

The assessment due weeks provided may change. Your lecturer will clarify the exact assessment requirements, including the due date, at the start of the teaching period.