Unit outline
Important Update: | Our aim is to provide you with an optimal learning experience, regardless of how this unit is delivered. Teaching will be delivered in line with the most current COVID Safe health guidelines. This may include a mix of online and face-to-face. Please check the learning management system for announcements and updates. Thank you for your flexibility and commitment to studying with Sydney Institute of Higher Education. |
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Enrolment modes: | Year 3, Semester 1 |
Credit point(s): | 12.5 |
EFTSL value: | 0.125 |
Prerequisite: | BUS102 Introduction to IT, BIT103 Web Application Development |
Typical study commitment: | Students will on average spend 10 hours per week over the teaching period undertaking the teaching, learning and assessment activities for this unit. |
Scheduled learning activities: | 4 timetabled hours per week, 6 personal study hours per week |
Other resource requirements: | MIT App Inventor Tools (provided) |
Unit description
This subject introduces mobile development techniques and environments. It equips students to develop applications for current and emerging mobile computing devices, performing tasks at all stages of the application development life cycle from inception through to implementation and testing. Topics include app life cycle; small device programming; platform; web applications for mobile. Practical experience is gained using MIT App Inventor tool to build fully functional apps for Android and iOS smartphones and tablets.
Unit Outline Outcomes (ULO)
On the successful completion of this units student will be able to: | ||
ULO1 | Analyze the input, processing and output needs of small programming problems. | |
ULO2 | Design code sequences to realize algorithms in a programming language. | |
ULO3 | Design basic user interfaces and develop storyboards to convey designed interaction sequences. | |
ULO4 | Develop mobile apps using visual programming environments. | |
ULO5 | Develop test cases to ensure correct behavior. |
Topics to be included
1. | Introduction to Mobile Application Development |
2. | App Development Lifecycle |
3. | App Inventor |
4. | Basic Programming and Conditions |
5. | List and Procedures |
6. | Repetition |
7. | Persistence |
8. | Dictionaries |
9. | Networking |
10. | Searching and Sorting Algorithms |
11. | Security Issues |
12. | Testing and review |
Assessment
Assessment Description | Grading and weighting (% total mark for unit) |
Indicative due week |
Assessment 1: Weekly Tutorials | 10% | 11 |
Assessment 2: Individual Assignment 1 | 10% | 6 |
Assessment 3: Individual Assignment 2 | 30% | 11 |
Assessment 5: Final Exam | 50% | Final exam week |
The assessment due weeks provided may change. Your lecturer will clarify the exact assessment requirements, including the due date, at the start of the teaching period.